'making the ordinary extraordinary'+31(0)6 52 184 281
Superhero Interactions, Volume 1: Tele-Kinesthetic Interaction (gradution project) revolves around the inspiration that our daily interactions with our environment can be made more special. It is inspired by the work done Koike et al ( see first YouTube movieclip ). This project explores the possibility to extend human capabilities in the realm of tele-kinesthetic abilities. [...]

Sense 6 is a project collaboration between Microsoft and students from the faculty of Industrial Design, University of Technology, Eindhoven. The subject was about learning. We focussed on learning by doing and to provide tools for sport and activities that seem to have no coaching background. Sense 6 provides a platform to share skills. An [...]

Current remote controls offer far less comprehensive means of interaction with television then is possible. This design offers an adaptive means of interacting with Interactive TV. It is based on the TiVo system, but offers a more intuitive overview and management of real time content and time-shifted content. The philosophy is that the remote controller [...]

Racti & Ystem where build as exemplars for multimodal interaction. We decided to redesign a mobile phone into a design where more senses could be stimulated and where one could possibly be engaged with more modalities. Instead of using a phone list, physical representations are used for contacts. If you would like to call someone, [...]

Disc Jockey’s (DJ’s) and Video Jockey’s (VJ’s) are professionals that work alongside each other. While it looks like they present one performance, most of the time they work as solo artists, not communicating with each other. The VJ in this case is the person that ‘follows’ the DJ. With the Fuse 1.0 design I tried [...]